![]() Sure kf2 has lots of gore and blood, but longer death animations depending on the zed (like maybe the crawler can writhe around and flail like a dying bug would), maybe even some unique animations for each zed that gets a kill on the player to make it look more brutal. Hope there's some information about it soon :) Hard to explain exactly what I mean, but I'm not saying I want a kf1 clone here, just it shouldn't feel like every other console shooter. KF2 didn't capture the sense of vulnerability? struggle? that KF1 had - it just felt more like just some generic shooter with the way you move.
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